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SUMMARY:(FULL) Gotta Contain 'Em All: Collaborative Incident Response Trai
 ning Through Gaming - Klaus Agnoletti
DTSTART;TZID=Europe/Helsinki:20260924T093000
DTEND;TZID=Europe/Helsinki:20260924T113000
DTSTAMP:20260926T112159Z
UID:pretalx-bsides-tallinn-2026-TMCQPB@pretalx.com
DESCRIPTION:Sign-up form: [**Google forms**](https://docs.google.com/forms
 /d/e/1FAIpQLSdtdi-PcGMdEWRj0-EARLu4UMCQt_2hxAyRkJkJ6R_Oe_LyFw/viewform?usp
 =sharing&ouid=104367224945762059530)\n\nIncident response isn't just about
  knowing your tools - it's about coordinating under pressure\, communicati
 ng when things go sideways\, and making calls with incomplete information.
  Traditional training focuses on isolated techniques\, missing the collabo
 rative reality of actual incidents. And most tabletop exercises? Painfully
  dull. Participants zone out\, give checkbox answers\, and leave having le
 arned little.\n\nThis workshop introduces Malware & Monsters (https://malw
 areandmonsters.com)\, a framework that turns IR training into something pe
 ople actually enjoy. Think tabletop role-playing meets creature-collection
  mechanics\, where teams "hunt and contain" digital threats through story-
 driven gameplay.\nGame-based learning works - research shows it beats trad
 itional instruction for skill building and retention. M&M makes participan
 ts actively discover concepts instead of sitting through lectures. Scenari
 os include organizational pressures\, evolving threats\, and stakeholder d
 rama\, turning abstract security concepts into tangible problems.\n\nYou'l
 l experience the full methodology: learn the mechanics\, build custom scen
 arios based on real malware families (mapped to MITRE ATT&CK)\, and run li
 ve simulations. Participants take specialized roles - Hunter\, Analyst\, F
 orensicator\, Communicator\, Coordinator\, or Researcher - experiencing ho
 w security functions actually collaborate during incidents.\n\nThe framewo
 rk includes legacy malmons from malware history—because history always r
 epeats itself\, and understanding past threats reveals patterns in current
  attacks. The "type effectiveness" system teaches strategic thinking about
  matching defenses to threats. Evolution mechanics show how attacks escala
 te when containment fails.\n\nParticipants walk away with ready-to-use mat
 erials and facilitation techniques for training that actually works.\n\nBe
 st of all? M&M is free to play in most cases.
LOCATION:Workshop room (LD1) 9:30-15:00
URL:https://pretalx.com/bsides-tallinn-2026/talk/TMCQPB/
END:VEVENT
BEGIN:VEVENT
SUMMARY:(2) Gotta Contain 'Em All: Collaborative Incident Response Trainin
 g Through Gaming” - Klaus Agnoletti
DTSTART;TZID=Europe/Helsinki:20260924T140000
DTEND;TZID=Europe/Helsinki:20260924T160000
DTSTAMP:20260926T112159Z
UID:pretalx-bsides-tallinn-2026-7UCFWP@pretalx.com
DESCRIPTION:Sign-up form: [**Google forms**](https://docs.google.com/forms
 /d/e/1FAIpQLSc03ePCZyfgYfoK8ScAvfRsEG7t7sdoyw8kU1h9iexZMeaHrA/viewform)\n
 \nIncident response isn't just about knowing your tools - it's about coord
 inating under pressure\, communicating when things go sideways\, and makin
 g calls with incomplete information. Traditional training focuses on isola
 ted techniques\, missing the collaborative reality of actual incidents. An
 d most tabletop exercises? Painfully dull. Participants zone out\, give ch
 eckbox answers\, and leave having learned little.\n\nThis workshop introdu
 ces Malware & Monsters (https://malwareandmonsters.com)\, a framework that
  turns IR training into something people actually enjoy. Think tabletop ro
 le-playing meets creature-collection mechanics\, where teams "hunt and con
 tain" digital threats through story-driven gameplay.\nGame-based learning 
 works - research shows it beats traditional instruction for skill building
  and retention. M&M makes participants actively discover concepts instead 
 of sitting through lectures. Scenarios include organizational pressures\, 
 evolving threats\, and stakeholder drama\, turning abstract security conce
 pts into tangible problems.\n\nYou'll experience the full methodology: lea
 rn the mechanics\, build custom scenarios based on real malware families (
 mapped to MITRE ATT&CK)\, and run live simulations. Participants take spec
 ialized roles - Hunter\, Analyst\, Forensicator\, Communicator\, Coordinat
 or\, or Researcher - experiencing how security functions actually collabor
 ate during incidents.\n\nThe framework includes legacy malmons from malwar
 e history—because history always repeats itself\, and understanding past
  threats reveals patterns in current attacks. The "type effectiveness" sys
 tem teaches strategic thinking about matching defenses to threats. Evoluti
 on mechanics show how attacks escalate when containment fails.\n\nParticip
 ants walk away with ready-to-use materials and facilitation techniques for
  training that actually works.\n\nBest of all? M&M is free to play in most
  cases.
LOCATION:Workshop room (LD2)
URL:https://pretalx.com/bsides-tallinn-2026/talk/7UCFWP/
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